Embeddium

Embeddium

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embeddium will let bendy-lib-forge(lib for let emotecraft's emotion can have bendy anime) Neutralization.

MechRW opened this issue · 1 comments

commented

Bug Description

I'm a Blender animator and I add some bend animations to Emotecraft and they're normal in Optfine and vanilla shader environments. But as soon as I added this mod, the bend disappeared and it became the original anime with no joints.
I dont know this is bendylib mob's falut,or embeddium is not compatible with bendylib(in forge you have to use this mod,or all animation will lost bendy)
But optfine will destroy my other art content and cause some client crashes.
This is very annoying.
Admittedly, bending animation expressions is not necessary, but I wonder if there is any good solution
my mods:
embeddium-0.3.31+mc1.20.1-all
oculus-mc1.20.1-1.7.0
bendy-lib-forge-4.0.0

Reproduction Steps

1.use this emote i made,this have bendy animation,put it in your emotes floder
wuyu.json

2.do not use shader mod(optfine dont have this issue),in your game ,Press the B button and select this emote, it should be called "...?"
3.see this animation. you can see player's arm has bendy animation.
4.add embdedium and oculus in your mods,and let them work
5.see,you emote lost all bendy animation.

Log File

nothing wrong with this.

commented

Does this issue occur when Oculus is fully removed? If not, it should be reported to Oculus, as they overwrite Embeddium's entity logic.