Particle Culling makes footprint particles from ImmersiveFx disappear
Kasualix opened this issue ยท 1 comments
In terms of the particle culling (video setting -> advanced -> use particle culling) feature itself, I don't think it's a bug, but is there a way to enable particle culling and still see the footprint particles?
mc versions with this issue: 1165 - 1192
Before enabling Particle Culling:
After enabling Particle Culling: