things ive noticed with the 1.20.1 version
SDUBZ opened this issue ยท 1 comments
- in the console it mentions alot of unsafe parking involving embeddium
2.rendering terrain bugs chunks stay parked and take awhile to load like they would back in 1.7.10 [confirmed i tested with vanilla rendering and works normally]
3.stuttering as you explore sometimes locks up for a sec
post logs below:
debug.log
latest.log
Based on the log, it appears chunks not loading quickly is caused by server-side lag from worldgen being slow in your singleplayer world (the game still runs a server in singleplayer). This is not an issue with Embeddium, as it does not make any changes to server-side functionality.