Issues
- 2
[1.19.2] Effective Cascades Not Working
#24 opened by SaltSouls - 1
Will make Create's Cogwheel and Shaft animations disappear
#22 opened by theabab2333 - 1
my game crashes with this mod randomly in a server
#21 opened by jojofenin99 - 2
crashes when used with physics mod pro
#20 opened by gitguette - 1
game crash
#19 opened by W4BEPMA - 7
[1.20.1] Crash while rendering any model data from @Hostile Neural Networks in JEI or in inventory.
#18 opened by Gbergz - 2
Incompatible with TexTrue's Rubidium Options
#17 opened by EvanHsieh0415 - 2
Crash with rubidium-extra-0.5.0+mc1.20.1-build.98.jar
#16 opened by magcicada - 2
[1.20.1 ONLY] Rubidium addons will need updates
#15 opened by EvanHsieh0415 - 4
[1.20.1 ONLY] Flywheel backend is currently non-functional
#14 opened by hjro1 - 1
embeddium+rubidium extra has erro
#13 opened by QiHuang02 - 4
[Enhancement] Methane adaptation for embeddium
#12 opened by Cixon - 3
[1.20.1] Incompat with Chunk Animator
#11 opened by Cixon - 2
[1.19.2] Seamless loading screen incompatibility.
#10 opened by murao-kun - 7
[1.20.1] - Crash with Pixelmon searching for items via JEI
#9 opened by aking4125 - 5
- 1
Audit fluid overlay checks on older branches
#7 opened by embeddedt - 3
Texture randomization is different from Minecraft Vanilla
#6 opened by Lolothepro - 1
Fluids are not rendered correctly when some blocks are next to water
#5 opened by Lolothepro - 9
[1.20.1] Oculus is not yet compatible
#3 opened by jburrows82 - 1
Add model quad orientation hooks to Forge render pipeline
#2 opened by embeddedt - 0
Accepted upstream issues
#1 opened by embeddedt