1.20.1 Molten metals don't render in buckets with shaders on.
Blugori opened this issue ยท 8 comments
I use the fluid container model loader provided by forge for my bucket models, if the shaders just don't work with that then there's not much I can do about it.
Okay that is strange, as far as I can tell the molten metals aren't different from any of the other fluids in a way that should matter to a shader mod.
I reported the issue to oculus and complementary shader.
I don't really fully understand how the textures are generated, but could the issue be related to the layers used to generate the textures ? I could see that you made several textures (bucket_cover, bucket fluid...) and these ones doesnt seem to be used for the soul crude and dwarven oil.
EDIT : Nevermind, they seem to use the same texture, I can't see >-<
So : Soul crude, dwarven oil, dwarven gas, steam textures are working correctly.
Are molten metals based on the lava fluid ? Maybe the fluid container model loader from forge works differently for water and lava based fluids ?
They don't really have anything to do with lava so I don't think that's it. Though I did just realize a difference that might matter, the molten metals all emit light while the other fluids do not.
I tried to include them in the item.properties file of the shader but it didnt change anything sadly ;(
Shader Friendly Molten Metals.zip
Did a quick resource pack if some people were bothered by the same issue. It contains still textures for molten metals buckets.

