Embers Rekindled

Embers Rekindled

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1.20.1 Molten metals don't render in buckets with shaders on.

Blugori opened this issue ยท 8 comments

commented

Hi, the molten metals in buckets won't render in the hand of the player. Everything's fine without shaders.

Embers : 1.3.11
Forge : 47.3.0

Oculus : 1.8.0
Embeddium : 0.3.31+

Shader : Complementary Unbound 5.2.1

Without shaders :

Image

With shaders :

Image

commented

I use the fluid container model loader provided by forge for my bucket models, if the shaders just don't work with that then there's not much I can do about it.

commented

Oh ok, it's strange because soul crude, dwarven oil, etc, render correctly.

commented

Okay that is strange, as far as I can tell the molten metals aren't different from any of the other fluids in a way that should matter to a shader mod.

commented

I reported the issue to oculus and complementary shader.
I don't really fully understand how the textures are generated, but could the issue be related to the layers used to generate the textures ? I could see that you made several textures (bucket_cover, bucket fluid...) and these ones doesnt seem to be used for the soul crude and dwarven oil.

EDIT : Nevermind, they seem to use the same texture, I can't see >-<

commented

So : Soul crude, dwarven oil, dwarven gas, steam textures are working correctly.

Are molten metals based on the lava fluid ? Maybe the fluid container model loader from forge works differently for water and lava based fluids ?

commented

They don't really have anything to do with lava so I don't think that's it. Though I did just realize a difference that might matter, the molten metals all emit light while the other fluids do not.

commented

I tried to include them in the item.properties file of the shader but it didnt change anything sadly ;(

commented

Shader Friendly Molten Metals.zip

Did a quick resource pack if some people were bothered by the same issue. It contains still textures for molten metals buckets.