Potion Rendering potentially causing stutter
FooterManDev opened this issue ยท 3 comments
After receiving some hiccups when running /reload, I checked my latest.log to see what was happening, and Forge throws an error saying "Rendersystem called from the wrong thread", and it's always after EMI hides a potion thing. I believe this to be the cause of the hiccups, and eventually a crash.
https://gist.github.com/FooterMan15/7ca35c88591262ba1734897d4d41c796
as a workaround you can try setting render_item_model
to NONE
for https://www.curseforge.com/minecraft/mc-mods/legendary-tooltips (common config)
that should avoid the rendering call for the tooltips
This likely has to do with the fact that EMI bakes its search index off thread to avoid a massive several second stutter, mods that mess with rendering while only getting tooltip text can cause issues like this, but there's no real actionable solution, unfortunately. That workaround may be useful to you but overall EMI can't resolve this issue.
as a workaround you can try setting
render_item_model
toNONE
for https://www.curseforge.com/minecraft/mc-mods/legendary-tooltips (common config)that should avoid the rendering call for the tooltips
Thank you! Looks like this fixes my issue, and speeds up EMI as a whole interestingly.