[ATM9] Freezing and Lag relating to hiding stacks
CantBeLucifer opened this issue ยท 1 comments
1.20.1 Using ATM9 0.2.37 , emi-1.1.0
Issue 1:
Game freezes for extended periods of time when hiding stacks in EMI. Seems to freeze for longer periods for more batches. Example hiding Applied Energistics 2 facades (hide stacks by ID) freezes for ~5 minutes. Image
Issue 2:
When viewing red background hidden items on sidebar in edit mode game lags to a crawl. FPS scales with columns amount of screen but at 24 columns and ~22 rows its less than 0.1 fps, hard to change the page away. Image (about 10fps with just that on screen)
Tried batch rendering - no change
RAM usage doesn't seem to be a problem.
I can confirm that this is still an issue that happens on EMI 1.1.16 (Forge 1.20.1). While it shouldn't affect a normal user (since it only happens when edit mode is used), it does affect people using the feature to mass hide redundant and useless items in modpacks, so it should probably be looked into at some point.
From what I have tested, AE2 facades are extremely laggy when they are being rendered in any capacity and are marked as hidden. This is probably an issue relating to how the facades are rendered in the first place not working with the red background. CB Microblocks microblocks have also been observed to lag, although not as extremely as facades.
Also, it would seem that each entry selected to be hidden increases the time it takes to hide the next entry, as once I hid all facades, it took a while to hide and unhide a single entry.
Batch rendering still didn't seem to help and nothing else was affected.