Recipe tree compatibility
Industrial15 opened this issue · 3 comments
I will come to the example of refined storage with which the problem is actually observed. Let's say there is a component in the craft which has a lot of "painted versions" and also includes a normal version. In the recipe tree, and in the tooltip craft no "continuation" craft, it stops at the object which has several versions, I will attach a photo. Need a function to select 1 of the options to continue the recipe for crafting
If you encounter this, you simply need to pick which of the tag you want to use, this is normal and how EMI functions.
Если вы столкнулись с этим, вам просто нужно выбрать, какой тег вы хотите использовать, это нормально и соответствует принципу работы EMI.
Is it possible to get more information on how to do this?