
Some part of skin turn black when use EmoteCraft with shader
Closed this issue · 2 comments
Describe the bug
Some parts of the player's skin turn black when using the EmoteCraft mod alongside Complentary shaders.
To Reproduce
Steps to reproduce the behavior:
- Launch Minecraft with EmoteCraft and Iris installed
- Enter a world or server
- Enable any shader
- Use or view any EmoteCraft animation
- Observe the player's skin — some parts will appear black
Expected behavior
Player skins should render correctly during EmoteCraft animations, regardless of shader usage.
Minecraft version + mod loader
Version: 1.21.1
Modded: Fabric
Environment: Client/Server
Mod version
EmoteCraft: emotecraft-for-MC1.21.1-2.4.9-fabric
Iris: iris-fabric-1.8.8+mc1.21.1
Minecraft log and crash report:
No crash reported
No logs provided
Additional context
GPU: Nvidia RTX 2060
OS: Windows 11
Shader: ComplementaryUnbound_r5.4
in ComplementaryUnbound_r5.4 if I change setting of RP Support from Integrated PBR+ to labPBR shadow layer is disapear but it will have light and shadow issue in skin
We have seen this issue before, but have failed to replicate it
Try doing this:
Find sodium-mixins.properties in the .minecraft/config folder and replace its contents with:
mixin.features.render.entity=false
mixin.features.render.entity.cull=true
mixin.features.render.entity.shadow=true
If that doesn't help let us know