Suggestion treasure enchants
charlescannon opened this issue ยท 2 comments
Follow the moon ascetic and have treasure enchants appear with green candles(same shade as xp orb. But switch it to do full moon for treasure with chatbox popup "the full moon feeds your enchanting table giving you rare powerful enchantments" and have curses activate on new moon "the lack of moonlight causes enchantments that are weaker and feed off the user to appear"
Arguably they don't actually feed off the user but the items vanish or bind to you because they are using your energy is pretty cool.
Thanks for the suggestion. I did the full moon because in folklore that's typically the time where lots of curses do their thing, like werewolves. Your idea could work, although I am really happy with how curses are implemented right now, and I want to try and give treasure enchantments their own unique and interesting mechanic. Using green particles to represent EXP is a good start though.
Hmmmm, I see what you mean. Only other thing that comes to mind is something like frost walker has ice in the bookcase pattern around the table(needs silk touch) or can only be gotten in one of the ice biome(limited by travelling to find spikes) and mending.......killing/breeding mobs next to enchanting table give the table xp focus and unlocks mending after xp drops i think average around 5 so......500-1000xp, enough to be grind but not enough to feel pointless?
I don't know. Food for thought I guess.
Anyways thanks for making one of my favourite mods and hearing me out.