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Feature request/suggestion: research spells
yuyaryshev opened this issue ยท 0 comments
Suggestions:
1.Research enchanted items
- Allow disenchanting an item on the table this should give you small part (say 5%) of next spell level for each enchantment you have on an this item
2.Research curses
- Removing a curse - destroys an item but gives very small part but to all known spells (say 0.5%)
3.Research magic items
- Allow researching some loot from mobs to give very small part to all or to some spells (say each gunpowder boosts 0.1% of sharpness)
4.Multiplayer compartibility
- Allow a config to move knowledge from players to the table itself. Or else now if we play cooperative we have to decide who reads the book.