Ender IO Forestry

Ender IO Forestry

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Energy not draining (1.12.2)

FlyingThunder opened this issue ยท 2 comments

commented

Issue Description:

Delete this line after reading it: If this bug occurs in a modpack, please report this to the modpack author first. If you are using an unreleased version of Ender IO (a.k.a development/nightly version), please don't open an issue for features that have not been announced as "finished" or "working". Expect to be ignored if you ignore this template.

What happens:

Simple machines dont "lose" energy after the connected Energy Sources (in this case an Energy Cell [basic]) Energy Conduit has been "toggled" via a redstone signal

What you expected to happen:

Energy loss is unaffected by conduit logic

Steps to reproduce:

  1. Refer to this image: https://imgur.com/a/3Dy23JW
  2. Switch the Redstone signal off so that the Energy Cell connection to the conduit is off
  3. The simple machines will now no longer lose energy when idling, but the Energy Cells power is NOT drained
    ...

Affected Versions (Do not use "latest"):

  • EnderIO: 5.0.38
  • EnderCore: 0.5.43
  • Minecraft: 1.12.2
  • Forge: 14.23.5.2796
  • SpongeForge? no
  • Optifine? no
  • Single Player

Your most recent log file where the issue was present:

https://gist.github.com/FlyingThunder/85f47ab958e00a7ebaec4763d9bc0da7

commented

Oh, i didnt even knew that, i havent played FTB since almost 4 years now, sorry! I didnt see that the conduits "buffer" power through WAWLA, if they can than thats probably the case, sorry again!

commented

Did you let the conduit drain completely before checking?