Ender IO Forestry

Ender IO Forestry

954k Downloads

Item conduits don't connect to Fossils and Archeology mod's machines

mser7 opened this issue ยท 2 comments

commented

Issue Description:

Conduits from Ender IO don't attatch to machines from Fossils and Archeology mod

What happens:

They don't connect to any side of the block

What you expected to happen:

They should, the machine can be insert and extract with normal hoppers

Steps to reproduce:

Put down a conduit next to these types of machine:
Feeder
Analyzer
Sifter
...


Affected Versions (Do not use "latest"):

  • EnderIO: EnderIO-1.12.2-5.0.40
  • EnderCore:EnderCore-1.12.2-0.5.45
  • Minecraft:1.12.2
  • Forge:14.23.5.2808
  • SpongeForge? no
  • Optifine? no
  • Single Player

Your most recent log file where the issue was present:

Related issue on Fossil's github
https://github.com/FossilsArcheologyRevival/FossilsArcheologyRevival/issues/1161
https://github.com/FossilsArcheologyRevival/FossilsArcheologyRevival/issues/1143

commented

EIO no longer supports IInventory. Maybe it should be a clue that conduits work with every mod EXCEPT that one, that it's theirs to fix?

commented

Ender IO doesn't support the pre-historic and long deprecated I(Sided)Inventory any more. "Fossils and Archeology" should (despite its name) put them to rest and implement IItemHandler like any other modern mod.