Crash when killing a mob with a projectile.
Azzezima opened this issue ยท 7 comments
Issue Description:
Issue only seems to happen when using a projectile to kill a mob.
Melee doesn't trigger the crash.
Vanilla bow doesn't seem to trigger the issue though but most other projectiles do.
What happens:
Game crashes when killing a mob with most projectile types.
What you expected to happen:
The mob to die without it crashing the game
Steps to reproduce:
- Shoot a mob with a bow or something like a magic mod projectile
Affected Versions (Do not use "latest"):
- EnderIO: 1.12.2-5.0.43
- EnderCore: 1.12.2-0.5.57
- Minecraft: 1.12.2
- Forge: 14.23.5.2823
- SpongeForge? no
- Optifine? yes
- Single Player
Your most recent log file where the issue was present:
Removing Tinkers fixes the issue, disabling the modules of tinkers however did not.
Next thing i could try is installing the separate ender io modules except for the tinker integration one?
I think I see what's the issue. Do you have "TinkerModifiers" pulse disabled? If yes, I know what to do.
(I mean, the getBehadingLevel
in the stack trace may be a hint for why it's crashing here... ;) )
Not sure. But let's make this easier for both of us: Just install the next dev build of Ender IO ( https://ci.tterrag.com/job/EnderIO-Modules/job/EnderIO-Hourly/ Build 948) when it's ready. If that helps, then I diagnosed the issue correctly.