Running SAG mill with Iron Alloy grind ball causes net loss.
craft90 opened this issue ยท 13 comments
Issue Description:
I've a second tier EnderIO SAG Mill to Alloy Furnace set-up for ore doubling. The other day I was going to turn some coal into dust for the Energetic Alloy and I got nothing back. I've run the SAG mill with an Iron Alloy grind ball in the slot and while it say it gives 100& main output something is obviously wrong because often times it causes a net loss of materials. It's a primary a tech pack with EnderIO, Extrautils, NuclearCraft, WarpDrive, GalacticCraft, AE2, Matter Overdrive etc.
What happens:
I put in 18 iron ore into the SAG Mill and all I got out from the Alloy Furnace was 14 iron. The configs are default.
What you expected to happen:
I would have expected the SAG mill to double the output or atleast gives equal amount back. 18 ore is not supposed to be just 14 iron.
Steps to reproduce:
- SAG Mill (tier2) with Iron Alloy grindball outputting to Alloy Furnace (tier 2)
- Have SAG Mill ouput to Alloy Furnace
- Set Alloy Furnace in All or Furnace mode.
- Input ores
- Take out ores via chest connected to furnace.
Affected Versions (Do not use "latest"):
- EnderIO: 5.1.51
- EnderCore: 1.12.2-0.5.69
- Minecraft: 1.12.2
- Forge: 14.23.5.2847
- SpongeForge? No
- Optifine? No
- Single Player and/or Server? Single Player
Your most recent log file where the issue was present:
So you get an average of 1 sets of outputs per run, the chance of each item is lowered to a fourth and the energy cost, too.
For coal this gives:
100% chance to get: 25% dustCoal, and 0.025% dustCoal, and 0.025% dustSulfur (if available)
That's stupid. So I only have 25 chance of getting coal dust from one piece of coal? And it gets worse the longer the cycle goes on? Every other industrial mod at least gives one dust from one coal. Not 1/4 of a a chance of getting one. JEI says nothing about there being a chance, only that teh bonus is affected by the grindball.
Hmm should get 2 iron per ore with that grinding ball
Clearly not. I have tried it thrice now and the result remains the same. 10 returned 5 and 18 returned 14.
Uh Henry .. You sure about that.. seems a 100% for one 10%for a second And a 10% for sulfur main output is 100%
I did some additional testing. With 10 ores processing I got out 5 iron and 4 stone.... That's a 50% loss. (With Iron Alloy grindball) No wonder I'm so low on iron.
Meanwhile with flint it went from 10 ore to 18 iron. I expected the double not just 180%. Sure I got some bonus tin (2).
Running it without any grinding element I got from 10 ore, 22 iron and 1 stone.
This seems awful. A grindball should up the odds, not down.
Every grinding ball has different stats - and iron alloy is really low quality :)
Every grinding ball has different stats - and iron alloy is really low quality :)
But getting a loss? It's better to run without any grindball tbh.
Besides the stats for the Iron Alloy grindball in JEI is 100% main output. But I'm getting 50% here.
What stats does the grinding ball have?
Iron Alloy grinding ball:
Main output 100%
Bonus 25%
Energy 25%
But with 10 iron ore I got 5 iron and some stone.
So you get an average of 1 sets of outputs per run, the chance of each item is lowered to a fourth and the energy cost, too.
For coal this gives:
100% chance to get:
25% dustCoal, and
0.025% dustCoal, and
0.025% dustSulfur (if available)
Iron Alloy Balls are only useful for grinding stuff you have unlimited amounts of. e.g. cobble from a cobble gen.
tyler, yes, those are the recipe chances. Those are then modified by the ball's "100%, 25%, 25%".
Then JEI must be incorrect. Because it states that the primary output (1 coal dust) isn't affected while the secondary (coal dust) has a 15% base chance and third output (Sulphur) a 10% chance and that those are affected by the grindball (2nd & 3rd). Nothing warned me that I had one fourth of a chance of getting coal dust from coal. A 75% loss isn't good at all.