Ender IO Forestry

Ender IO Forestry

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Grains of Infinity Never Spawning

RasputinOP opened this issue ยท 8 comments

commented

Issue Description:

Grains of infinity do not spawn as they are supposed to. I am in the overworld and I do let the fire burn out naturally. I know that grains of infinity are not quite fireproof, and I have tried lighting bedrock on fire alone, where the grains could not be burned up, and still none are spawned. Things I have tried to fix this is in the Ender IO config enderio>items>infinity powder I set the grains of infinity spawn chance to 1, enableInAllDimensions to true, and fireMinAge to 1. Just in case there was a simple bug I could try to weed out, but changing those didnt help.

What happens:

When I light bedrock on fire using flint and steel in the overworld, and let it burn out naturally, no grains of infinity spawn, even after using 6 entire flint and steel.

What you expected to happen:

When I light bedrock on fire using flint and steel in the overworld, and let it burn out naturally, there should be a 50% chance of Grains of Infinity spawning

Steps to reproduce:

  1. Find bedrock in the overworld.
  2. Light it on fire using flint and steel.

Affected Versions (Do not use "latest"):

  • EnderIO: 5.0.50
  • EnderCore: 1.12.2-0.5.65
  • Minecraft: 1.12.2
  • Forge: 1.12.2-14.23.5.2824
  • SpongeForge? No
  • Optifine? No
  • Single Player and/or Server? Server, I am hosting it from the same computer I am playing on. It is a Tekxit 3 Server V0.96

Your most recent log file where the issue was present: There are no log files showing this issue.

[pastebin/gist/etc link here]

commented

Are you using a created modpack or you build it yourself? Some modpack change the recipe. I saw a modpack that you can only use firewater

commented

No, it's the official tekxit 3 modpack, V0.96. For now I can just spawn the grains in since I'm hosting the server. Just thought I would post my issue here in case other people start having this issue as well.

commented

You need a relativity flat piece of bedrock

does this have any influence? i used to mine down until i find bedrock, make a chamber and a combination of vac hopper, lightsensor, delay and dispenser and my bedrock never was anywhere flat nor did i require more than one block

commented

You need a relativity flat piece of bedrock

does this have any influence? i used to mine down until i find bedrock, make a chamber and a combination of vac hopper, lightsensor, delay and dispenser and my bedrock never was anywhere flat nor did i require more than one block

That's just my experience, can also be placebo ;)
Important thing is, it works.

commented

FYI: The code just checks for the block that's below a newly created fire. At that point it also limits the amount of fires tracked and the dimension. When later a fire goes out, it checks if it has been tracked, and if so how old it was.

commented

Mod from Tekxit 3 here, the grains of infinity work just fine. You need a relativity flat piece of bedrock in my experience to make it work right. Did you guys change something in the config or something? @RasputinOP

~probably some extremely bad luck or try to find some flatter bedrock

commented

Cannot Confirm one flint and steel netted me 28 grains of infinity with default install

commented

The flatness of bedrock is not checked in any way at all.