Infinite World Loading Screen
Moobien opened this issue · 17 comments
Is there an existing issue for this?
- I did not find any existing issues.
Current Behavior
Game loads up fine, when trying to open an existing world it just hangs at 100% on the world load progress. Rolling back to 7.1.8-alpha from 8.0.0-alpha allows the world to load as normal.
Expected Behavior
the world to load
How to Test
Have EnderIO and RS installed on the most recently available versions
tried to load an existing world that already has a conduit/rs network in place
Local Environment
- **Operating System**: W11
- **Java version**: 17
- **Minecraft Version**: 1.20.1
- **Version**: 8.0.0-alpha
- **Other Mods**: Applied Energistics 2, Mekanism...RS v2.0.0-beta14Any Additional Information?
im assuming its ATM 10/all the mods 10. im having the same thing going on. but what i can tell the world like crash when it puts you in, only way i can get minecraft to close is kill it. but new worlds seem to work
Any chance this is a public modpack I can install, just to avoid downloading jars from the internet randomly :P cheers
Any chance this is a public modpack I can install, just to avoid downloading jars from the internet randomly :P cheers
No. Personal Modpack.
Thanks for reporting - looks like it is specifically an issue with upgrading worlds with RS conduits from 7.x.
I'll try to resolve this quicky.
Relevant log message: NodeDataType[codec=null, factory=com.enderio.modconduits.common.modules.refinedstorage.RSConduitNodeData$$Lambda/0x00000230b0cb3290@4c6e3492] is not persistent node data
Pushing out a hotfix now that should resolve this issue - please let me know if it doesn't!
8.0.1-alpha has now been released and should become available on curse and modrinth shortly - please retest when the build is approved. Thanks!
8.0.1-alpha has now been released and should become available on curse and modrinth shortly - please retest when the build is approved. Thanks!
Still can't log into an existing world with 8.0.1 Updated logs attached.
Unfortunately there's nothing useful in the logs that provides more of an indication - is Ender IO the only mod you updated? If yes then it'd be great if you could send the modpack/modlist and the world file so I can inspect further. Thanks
Unfortunately there's nothing useful in the logs that provides more of an indication - is Ender IO the only mod you updated? If yes then it'd be great if you could send the modpack/modlist and the world file so I can inspect further. Thanks
when I updated ender io I also updated refined storage at the same time. can package up the world in a few hours when I get home from work
Here is the World - https://drive.google.com/file/d/17jg71vlYZc9GsU3Xv-mQqFDVaWr2reXS/view?usp=drive_link
I zipped the mods to make life easier for you. - https://drive.google.com/file/d/1WW20eZenyOMURCaIQzOmQpW3Io7iMWS3/view?usp=sharing
Hope those help
Tested with another world which was exhibiting this bug, identified the problem was to do with a level deadlock when converting legacy data.
Yeah give 8.0.3 a bash (and remember to back up if you haven’t already just in case)
Yeah give 8.0.3 a bash (and remember to back up if you haven’t already just in case)
yup. world loaded happily. thanks for the fix
Glad to hear it, thanks for helping us with this matter and please let me know if you encounter any other issues :)