Ender IO

Ender IO

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Investigate improving conduit network re-sort times

Rover656 opened this issue ยท 2 comments

commented

If theres a heavily busy redstone-interacting network, we may find the network re-sort/build takes a lot of time.
We should investigate alternative ways to handle redstone enable/disabled.

commented

Would skipping disabled nodes, but keeping them sorted in the list be a decent solution?

commented

That was my immediate thought, I'll take a look back at this hopefully soon to see :)