Ender IO

Ender IO

92M Downloads

Travel Anchors prioritize vertical movement, even when looking at/highlighting other travel anchors

welch3694 opened this issue ยท 2 comments

commented

Is there an existing issue for this?

  • I did not find any existing issues.

Current Behavior

I have a series of vertically stacked travel anchors for use as elevator blocks to move up and down through my base.

I also have travel anchors elsewhere in my base.

When looking at a distant travel anchor and having it highlighted in orange, jump/crouch teleport me vertically, ignoring that I have looked at/highlighted a specific travel anchor.

Expected Behavior

I should only be teleported vertically amongst the travel anchors if I am not looking at another travel anchor.

When I have a distant travel anchor highlighted, jump/crouch should prioritize teleportation to that distant travel anchor, rather than vertically. I recall that this was the old behavior.

How to Test

Have 3 travel anchors: A, B, C.
Position A some distance directly above B, and C some distance horizontally away from B.
Stand on B, and look at C, and jump.
You will be teleported to A, instead of C. <-- this is bad.

Local Environment

- **Operating System**: Windows
- **Java version**: 
- **Minecraft Version**: 1.21.1
- **Version**: enderio-7.0.9-alpha
- **Other Mods**: ATM10 pack 1.16

Any Additional Information?

No response

commented

Since right-clicking will always teleport you to the anchor you're aiming at, I figured that not accidentally teleporting people when they're moving quickly between floors would be preferable. Let me know if there's any issues with the way that works.

commented

Ah gotcha -- yeah right clicking works fine, though i didn't even realize you could right click to teleport until now lol -- thanks!