Ender Storage 1.8.+

Ender Storage 1.8.+

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Codechicken core updated - crash

deathmock5 opened this issue ยท 3 comments

commented

Think its because code chicken updated. Tried to downgrade still does it, trying to remove mod and then re-enable.

https://pastebin.com/1RYvy9LK

commented

Update EnderStorage. I was calling the wrong method. The way landing effects are added is weird, vanilla and the forge hook for landing particles, mean you need to send a packet from the server to all clients watching the chunk to add landing particles, vanilla's block particles are dumb, CCL has a system that is wayy less dumb and allows face & state based particles (hit a TE machine and you get the textures for the face, not just a stupid standard texture.). In EnderStorage i was calling the wrong method, thats all.

commented

Removing and re-adding only helps for a time. Better question, why is the server trying to render a particle?

public boolean addLandingEffects(IBlockState state, WorldServer world, BlockPos pos, IBlockState iblockstate, EntityLivingBase entity, int numberOfParticles) {
Should it be Sided to client?

commented

Ah, wow that is weird.