TeleportEntity : saving data trouble
AbsolemJackdaw opened this issue ยท 1 comments
You linked me to your teleport utlity (now called teleport entity) a long time ago. i still use it, because it's really well done.
ive ran into an issue though. custom data isn't getting saved when transporting the playe to another dimension. the only method i use for that is the " public static EntityPlayer transferPlayerToDimension(EntityPlayerMP player, int dimDst, BlockPos pos) "
You'll probably want to pop in an nbttag there, writetonbt and call readfromnbt.
or something like that... I'm currently looking for a solution myself.