FATAL error when disconnecting client from smp
kreezxil opened this issue · 5 comments
not a show stopper.
It doesn't come right out and indicate your mod. In fact there is no crash
report, because the client hung and had to be killed.
I discovered that Forge b1328 and b1329 causes certain mods to throw FATAL
errors when the client connects to a dedicated server. In this case for
you, it threw that on exit and not connect, which is mostly a good thing.
I've got 86 mods in my pack and I'm painfully loading them one at a time
and connecting to my server which is bearing the same configuration as the
client each time. So that error, while not typical, was thrown by your mod.
If I get more information, I'll send it your way.
I'm send reports the Forge team too. As it's odd that a lot of mods would
fail between b1327 and b1328 & b1329. Maybe they can fix something on their
end too; ie, I'm hoping they are at fault.
On Thu, Feb 26, 2015 at 3:59 PM, Matti Ruohonen [email protected]
wrote:
Did you post the correct log? I don't see any fatal errors in that log, at
least not for Ender Utilities...—
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#5 (comment)
.
Hmm I don't know then... I just tried Forge 1329 on my test server, I see no errors on the server nor the client when disconnecting. The other mods I have on the test server are CCC, NEI, InventoryTweaks and TellMe.
ok, disregard it for now.
On Thu, Feb 26, 2015 at 4:20 PM, Matti Ruohonen [email protected]
wrote:
Hmm I don't know then... I just tried Forge 1329 on my test server, I see
no errors on the server nor the client when disconnecting. The other mods I
have on the test server are CCC, NEI, InventoryTweaks and TellMe.—
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#5 (comment)
.
Did you post the correct log? I don't see any fatal errors in that log, at least not for Ender Utilities...
And the state of the mod ("super early alpha") kind of implies that it is not meant for regular use and most likely has all kinds of hidden issues still :p Especially with the new BlockState stuff.