Ender Zoo

Ender Zoo

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Trying to stop bats from spawning

Closed this issue · 2 comments

commented

I've made a forum post and I've left a post on the curse project page for my attempts with the previous version of ender zoo.

In the latest version of ender zoo I've tried again to stop bats from spawning.

{entry id="Bat" mobName="Bat" creatureType="passive" rate="80" remove="true"}
{biomeFilter type="any"}
{biome type="BASE_LAND_TYPES" /}
{/biomeFilter}
{/entry}

This doesn't seem to work for bats. For slimes with the names changed to Slime and the creatureType to monster it works perfectly.

Any help would be appreciated also thanks for the great mod.

edit: had to replace > with } and < with { otherwise the code was invisible in my post.

commented

I believe bats have a monster type of ambient. Not sure what the correct
name for them is. I will have a look when I am next at my pc
On 10/12/2014 11:31 PM, "Staegrin" [email protected] wrote:

I've made a forum post and I've left a post on the curse project page for
my attempts with the previous version of ender zoo.

In the latest version of ender zoo I've tried again to stop bats from
spawning.

This doesn't seem to work for bats. For slimes with the names changed to
Slime and the creatureType to monster it works perfectly.


Reply to this email directly or view it on GitHub
#33.

commented

Thank you. The wiki labels them as passive. Other mods even go as far as to refer to them as entities.passive.Bat

Labelling them as ambient solves the problem. Finally I am free of the bats.