Enderman Overhaul

Enderman Overhaul

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[Bug]: modded endermen dont have walking animations

fincherly opened this issue ยท 3 comments

commented

Bug Description

the normal endermen move normally (i have fresh animations installed, but the problem persists when it's off) but the modded endermen just kinda cha cha slide. i've taken off any resource packs that may affect their movement but none of it seems to apply (LOVE the designs btw. absolutely adore them all)

How to Reproduce?

No response

Expected Behavior

No response

Version

1.20.1

Mod Loader Version

1.20.1 - 0.15.11

Mod Loader

Fabric

Logs or additional context

No response

Code of Conduct

  • I have searched the issue tracker and confirmed that the issue has not been reported
  • I have checked the FAQ (if one is present) and my issue is not listed
  • I have verified that I am using the latest version of the mod
  • I have verified that I have installed all the required dependencies for the mod
  • I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.
commented

note: upon observation the modded endermen (namely the end endermen as those were the easiest for me to look at for a long time) do occasionally move with their walking animation (very nice!!!) and do the funny head bounce, but most of the time they lack any animation

commented

another update: if i turn off my shaders (BSL) the problem is resolved. ive been poking around in my settings to figure out what exactly is the problem

commented

CONCLUSION: it's a problem with how iris interacts with geckolib! updating everything as much as i could fixed the issue ( o vo)b