Mipmap levels limited to 0
EthanRStokes opened this issue ยท 4 comments
The black eye texture limits the mip level to 0
From the log:
[14:43:11] [Worker-ResourceReload-8/WARN]:Texture endrem:block/eyes/black_eye with size 32x11 limits mip level from 4 to 0
Version: 6.0.0
MC Version: 1.21
I thought the issue only affected the eyes rendering, not the whole game lol. It will be fixed in the next update.
Fixed with commit 22171e4
