Minecolonies incompatibility
emanuele246gi opened this issue ยท 13 comments
Hi, I likely have to shift it towards 1.19.x (unfortunately a busy times, and I completely forgot to add the fix to the last release). Good that you pinged the issue.
Oky, I tried a quick shot by defining the rotation in my own classes instead of using the default MC block rotation mechanism. Could you take a look at engineersdecor-1.18.2-1.1.25
? If it's okay I gonna mark that version from beta to release. Cheers,-
I'm trying it right now, also, the issue exists in Gauges and Switches too ๐
Oky the railings had no rotation implementation at all I just see. I quickly added this in the attached jar, could you take a look (I currently don't have a Minecolonies setup and also would need to dig into the matter of structure definition ;/)?
Very nice, I'll wait for feedback of another issue an then make a release build. Good that you did into this, I wouldn't have noticed that bug. According to G&S, that's gonna be a bit more interesting - first mod, extended quite from a simple code base, and now due for a refurbishment, that may need some time, even not ported yet to 1.19... Cheers man,-