Enhanced Armaments

Enhanced Armaments

696k Downloads

Use EnumHand Instead of MainHand

Darkmega18 opened this issue ยท 10 comments

commented

SanAndreaP/BetterCombatRebirth#3

I'm testing the two mods for my modpack and have found the following issues as I described in the linked issue thread. Please take some time and see if you can work out something to make the two work. it'd be awesome if they could work together and produce their effects etc separately. :)

commented

Firstly, only the weapon in the main hand gains experience even if kills are done with weapon in off hand.

secondly, any effects that should be applied by main hand weapon are instead applied by offhand attack while offhanded attack's abilities are ignored.

commented

hmmm.. but these things not happening when you unuse the other mod, right?

commented

oops, no, it always happening. it's EA's fault. gonna fix it.

commented

alrighty thanks. :D

commented

can you give an example about the item in your offhand? only bow? or what else?

commented

I tested it with swords primarily. or sword/weapon equivalents from like minestuck mod. Since picks etc don't have abilities and leveling. Didn't know you had bows. :o

commented

good. because fixing bows in the offhand is pretty impossible... since it stops using after shooting the arrow, the hand that used will be counted as main hand. so... you got it

commented

ahh my god, i just figured out a way to fix the bow in the off hand too. how smart i am... :D

commented

GGWP

commented

whats the problem/issue if together installed?