
Use EnumHand Instead of MainHand
Darkmega18 opened this issue ยท 10 comments
SanAndreaP/BetterCombatRebirth#3
I'm testing the two mods for my modpack and have found the following issues as I described in the linked issue thread. Please take some time and see if you can work out something to make the two work. it'd be awesome if they could work together and produce their effects etc separately. :)
Firstly, only the weapon in the main hand gains experience even if kills are done with weapon in off hand.
secondly, any effects that should be applied by main hand weapon are instead applied by offhand attack while offhanded attack's abilities are ignored.
can you give an example about the item in your offhand? only bow? or what else?
I tested it with swords primarily. or sword/weapon equivalents from like minestuck mod. Since picks etc don't have abilities and leveling. Didn't know you had bows. :o
good. because fixing bows in the offhand is pretty impossible... since it stops using after shooting the arrow, the hand that used will be counted as main hand. so... you got it
ahh my god, i just figured out a way to fix the bow in the off hand too. how smart i am... :D