Animation Bug on Servers
Mouy07 opened this issue ยท 4 comments
I would like to add a bit of information on my experience with the issue.
I assume the opening and closing animation are sometimes overlapping. It happens based around position and/or angle, since moving while the animation is active may correct it.
Without sodium, the bug seems to occur in about 5% of my tests.
With sodium, around 90%.
I haven't experience any differences regarding singleplayer or multiplayer.
I know exactly why the issue occurs, and what aspects of the code causes it. It's related to timing chunk rebuilds so the chest can switch between its closed and lid-less model. Unfortunately laggy chunk rebuilds can affect the timing, so I need to find a way to circumvent that.
I am experiencing the same bug, but for me it happens on both multiplayer and singleplayer.