[Bug]: Mixin conflict with `Very Many Players`
SettingDust opened this issue ยท 1 comments
Minecraft Version
1.18.2
Enhanced Celestials Version
2.0.7
Mod Loader
Fabric
Mod Loader Version
0.14.7
Bug Severity
Major
What happened?
Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: @At("INVOKE") on net/minecraft/class_6540::useLunarEventMobCap with priority 1000 cannot inject into net/minecraft/class_6540::method_38084(Lnet/minecraft/class_1311;Lnet/minecraft/class_1923;)Z merged by com.ishland.vmp.mixins.playerwatching.optimize_nearby_player_lookups.MixinSpawnDensityCapper with priority 1050 [PREINJECT Applicator Phase -> enhancedcelestials.mixins.json:MixinLocalMobCapCalculator from mod enhancedcelestials -> Prepare Injections -> -> redirect$cdf000$useLunarEventMobCap(Lnet/minecraft/class_6540$class_6541;Lnet/minecraft/class_1311;)Z -> Prepare]
Crash report
Seems dupe with #97