[Bug]: More ticks than previously
Narcifal opened this issue · 4 comments
Minecraft Version
1.21.1
Enhanced Celestials Version
5.0.3.0
Mod Loader
Forge
Mod Loader Version
47.4.0
Bug Severity
Minor
What happened?
Forge 1.20.1.
I haven't seen EC at the top of the Spark profiler before this major update to version 1.20.1. However, it now shows:
enhancedcelestials (v1.20.1-5.0.3.0)
Server thread 1.30%
dev.corgitaco.enhancedcelestials.lunarevent.EnhancedCelestialsLunarForecastWorldData.currentLunarEvent() 0.95%
dev.corgitaco.enhancedcelestials.mixin.access.MobSpawnInfoAccess.create() 0.33%
dev.corgitaco.enhancedcelestials.lunarevent.EnhancedCelestialsLunarForecastWorldData.tick() 0.01%
This is quite concerning, as it's now among the top five in a 500-mod modpack.
Thank you.
latest.log
.
Sure thing:
https://spark.lucko.me/m1rBm0xGYi
Please share the entire spark report or a link to it
Your game’s performance looks as normal as it can be. There’s no issue if your game is sustaining 20 ticks per second just fine.
Don’t obsess about the tiniest performance of mods. Start profiling when there’s serious issues like 10tps or so. Then Spark will show a mod taking up like 40% of the server time. That’s when it is a problem
