[Bug]: Scarecrow using position as entity velocity inputs
someaddons opened this issue ยท 0 comments
General Info
- I am running a modpack
- I can reproduce this issue consistently in single-player
- I can reproduce this issue consistently in multi-player
- I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
- I am crashing and can provide my crash report(s)
- I am using the latest version of the mod
Forge version
43.1.3
Mod version
1.5.0
Java version
17
Issue Description
The scarecrow entity tries to move entities away from it, but it is using its current position as velocity input, should only use the +/-1 as velocity
Additional Information
No response