Rendering issue with Vivecraft
fayer3 opened this issue ยท 7 comments
with vivecraft installed, the gui renders with a solid black background
looked through the code and found this which is likely the cause
2cb43be
this seems to clear the alpha channel, which vivecraft uses to render the gui in the world
not sure what exactly it is supposed to fix
using
CreativeCore_FABRIC_v2.11.33_mc1.20.1
EnhancedVisuals_FABRIC_v1.8.1_mc1.20.1
fabric-api-0.92.2+1.20.1
vivecraft-1.20.1-1.1.11-fabric
Problem is that I need this extra layer negate ugly render issues when blur shader is active, which causes a black shade around some of my particles. I could add an option to disable this fix, maybe it does fix the vivecraft compatibility but it will cause the issue to occur again.
Is it possible to switch to 1.21 and see if it works there?
I could add an option to disable this fix, maybe it does fix the vivecraft compatibility but it will cause the issue to occur again.
and option to disable it should be fine for vivecraft. the gui is there manually rendered, and shouldn't cause the black issues
Added it in this version. You can disable the setting using /cmdclientconfig. Setting is called fixBlurShader
. Can you test if it actually helps?
https://www.dropbox.com/scl/fi/acfdtstty8whnhse866h3/EnhancedVisuals_FABRIC_v1.8.11_mc1.21.1.jar?rlkey=wju370x800d1csl4btfl12ibp&st=yaspl1u2&dl=1