Damage handler and splash handler
firyy opened this issue ยท 1 comments
Hello, here's the following:
The mob damage handler only works for skeletons. I have other mobs in my modpack, but for the vanilla ones, only the skeleton hits show blood on screen. Also, fire damage only works for lava. What am I doing wrong?
In the splash handler everythings works fine, but is it possible to add a configuration so I only get the effect when ENTERING water and not when LEAVING water? Or a way to tune the entering and leaving effects separately?
Cheers!
I'm currently working on a rewrite for the mod which fixes the damage handler (by sending the information from the server to the client). Don't know when I finish it though. Let's hope it's not too far away.
I will post new information here.