[1.16.5] Worn curios items are unequipping on reload/relog...
Jusey1 opened this issue ยท 12 comments
Versions:
- Enigmatic Legacy: 2.11.2
- Curios API: 4.0.5.0
- Patchouli: 50.0.0
- Forge: 36.1.0
Description of a Bug:
So, um. 2.11.2 was suppose to fix this bug but it didn't. Essentially, any worn curios items will still be ejected into the player's inventory upon logging back into the world (be it singleplayer or server. Tested on both sides).
How to Reproduce:
- Equip items.
- Leave.
- Load world / log onto server.
- Behold!
Logs:
Crash Log: N/A.
Still happening to me too, did u try to add custom slots for curio? i have them added in my server, too lazy to test
and jusey could u give me ur mod list. maybe its a mod thats causing this and we can find out
I figured it out. Endergetic 3.0.0 is causing the issue. The moment I added that mod back into my instance, I get this bug back.
I have tested this with the exact same Forge/Curios/Enigmatic Legacy versions as you specified and could not reproduce. Are you certain there are no other mods involved in this?
Abnormals core on itself doesn't cause it, but if u add any mod that's dependant on it, in my case Upgraded Aquatic and Autumnity, it starts to happen
Okay, I just learn that scrolls are being ejected for me but not rings and spellstones... Maybe each Adnormal mod is ejecting different items? Wait. It's not scrolls being ejected. It's cursed items in general instead of all items.
Having a similar issue with current version, except mine is duping instead of unequipping
I guess this is no more than a duplicate of #159 now.