Enigmatic Legacy

Enigmatic Legacy

10M Downloads

Forge Tag/Config Option to Gate Items Behind Ring of the Seven Curses

SomeRandomPetey opened this issue ยท 5 comments

commented

Provide a detailed and clear description of feature or change that you want to offer.
Title. Not sure if it's possible due to the way the ring is programmed, but it'd be useful if there was a forge tag or config option to require certain items from other mods behind the ring of the seven curses.

Describe why you want this. If there's a reason.
As a pack dev, I'd like to incentivize the use of the ring more, as right now there isn't much of a use other than certain baubles in Enigmatic Legacy, which is perfectly fine for the mod itself, but for a whole modpack it isn't a large enough scope for the curses that it has.

commented

One thing I just though of and want not to forged - we can remove gated items from mob drops if a mob is killed by non-cursed player. This should allow for much easier addition of extra cursed-only loot by modpack developers, since they can just add the loot as normal via datapacks or whatever, but only cursed players will actually be able to get it.

commented

Now that TheIllusiveC4/Curios#174 was implemented, we can make it happen.

commented

Can we also have the reverse of this, where certain items are gated/unusable while you have the ring on? In a modpack I'm making, certain items cheese or overall negate impactful negative aspects of the ring, when otherwise they're balanced. It could probably also have the comment "Only those who are untainted by the Seven Curses are granted the ability to acquire and use this item." with light blue text.

commented

I will consider, but reverse mechanic would be much harder to properly implement.

commented

i can't find "disable Enigmatic Amulet/Ring of the Seven Curses from being granted to player when they spawn" config