Extra Soul Crystals
Aizistral opened this issue ยท 0 comments
Provide a detailed and clear description of feature or change that you want to offer.
Once again related to Ring of the Seven Curses. Potentially we could implement a mechanic that would allow the player to obtain additional Soul Crystals once they bear the ring, so that they could go "over the cap", gaining both additional health and extra ensurance in case of death. Potential ways include, but are not limited to awarding such crystal for the first time each vanilla both is slain, or an artifact that would allow to tear and consume crystals from other players.
Describe why you want this. If there's a reason.
Literally begs to make itself happen.