[Bug - models] Bed Random Textures not loading correctly
Fabsian10000 opened this issue ยท 0 comments
Describe the bug
I am currently working on my own resource pack, and i have noticed that whenever i load a custom bed entity model, that has a custom path specified for its textures, the path wont be correctly used. the texture appears invisible
i have tried it with other entitys and everything works fine, it seems to be an issue specifically with the bed
Expected behavior
What it looks like In Optifine:
What it looks like when using EMF/ETF
Some more screenshots for the file structure and other:
(please complete the following information):
- Minecraft Version: 1.20.1
- EMF version 1.2.3
- ETF version 5.2.3
Additional context
I am Working with a bed.properties file here too in order to match the textures to the colors of the bed, however even without the properties file it will not load the correct and specified texture