[EMF] Entity Model Features [Fabric & Forge]

[EMF] Entity Model Features [Fabric & Forge]

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[UUID namespace] UUID namespace for player models

aurora-1-2-3 opened this issue · 6 comments

commented

Describe the solution you'd like
A UUID namespace for random_entities.properties.
If you place a player's UUID (unique user identification) in a player.properties file located in the assets/<NAMESPACE>/optifine/cem/player folder and add entries like the following:

skins.<n>=<N>
uuid.<n>=<UUID>

Then, when a player adds the pack, the skin corresponding to the uuid that matches the player's UUID in the properties will be used (i.e., models.).

Does OptiFine do this
No

commented

also add support for emf of this

commented

the nbt property does this, no?

commented

also name. works for usernames which is similar enough of a function

commented

huh, but I think it would be better as a native feature

commented

also, is it just not possible to use normal uuid ?
e.g:
9a649ce9-25e5-4f53-a72e-9c73c60bf067

commented

also name. works for usernames which is similar enough of a function

won’t UUIDs be better? What if someone changes there name