[Bug - models]
CheeseNinja260 opened this issue ยท 5 comments
Describe the bug
When using EMF's CEM to add custom armor models the custom model does not apply
List and link to broken resourcepacks
(custom pack I am developing)
Expected behavior
The files are correctly named as according to the guide and this issue only exists in the 1.21.9 version
Screenshots
Version Info
- Minecraft Version: 1.21.9
- EMF version: 3.0.3
- ETF version if applicable(idk but): 7.0.4
Additional context
I originally crafted this pack using 1.21.8 onto iron armor for testing. then when the drop came out I would update it to apply to copper armor. however now the model is not functioning properly and i saw nothing in changelogs to warrant this.
This isn't a bug.
Minecraft changed it's formatting from inner_armor and outer_armor to helmet, chestplate, leggings and boots.
I'll help you out here:
Each piece of armor now uses head, arms, body and legs respectedly.
helmets - head only
chesplate - arms and body
leggings - legs and body
boots - legs only
However, you can keep the other body parts in your armor files for some specialized effects.
To convert your pack to 1.21.9+ you'll need to:
get 3 copies of outer armor and rename each player_helmet, chestplate and boots respectedly.
For the boots, you'll need to rename each shoe with leg, so from left_shoe to left_leg, etc.
For the leggings, just rename inner_layer to player_leggings and in file change waist to body
do the same for the armor stand and player_slim
HOWEVERRRRRRRR
If your models are all the same on each entity, you can instead just use helmet.jem, chestplate.jem, leggings.jem and boots.jem and it will apply the models to everything.


