[BUG] "Entity texture with custom name "
firyy opened this issue · 1 comments
I'm trying to use my "iron_golem3" only when it has a custom name but it doesn't seem to be working, am I doing something wrong?
My iron_golem.properties :
skins.1=1 2
weights.1=3 1
name.2=Shrek ( also tried iregex:.(Shrek). )
skins.2=3
- Minecraft version: 1.19.2
- ModLoader: Fabric
- ETF Version 4.1.1
this is a very simple fix
the "named" case needs to be first
they are all checked in order and because case 1 has no conditions it gets selected every time
the 'named' case should be skins.1 & name.1, then it will check that first and only apply skins.1 to a mob with that name, failing that it will move to case 2