[BUG] Broken texture paths option does the opposite
Madis0 opened this issue ยท 2 comments
Describe the issue
- What happened? The option "allow broken texture paths" prevents resource packs with broken paths from being loaded, aka the error will be logged and all resource packs will be disabled.
- What were you doing when it happened? Enabling resource packs that have broken paths
Screenshots
N/A
Crash log
https://mclo.gs/mtcTZPC
https://mclo.gs/vyGm5s2
Your setup: (please complete the following information):
- Minecraft version: 1.19.3
- ModLoader: Fabric
- ETF Version 4.2.0.1
- Does the issue persist with only ETF installed? Not tested yet
- Have you checked the FAQ in the Readme, or Discord, to see if it is a known issue? Yes
See also:
https://discord.com/channels/859124104644788234/859124571005648946/1056922668764508240
https://discord.com/channels/859124104644788234/859124571005648946/1054991864161374269
I was made aware of this a short while ago, in the cases I have seen it is a failing of the allow broken paths fix to account for .mcmeta files, the code for which has changed in 1.19.3 to allow a crash, I should have a fix out tomorrow as it is late now.
In the mean time disabling the illegal texture path setting is recommended and will prevent crashes.
this has been resolved in release 4.3 https://github.com/Traben-0/Entity_Texture_Features/releases/tag/v4.3.0