[ETF] Entity Texture Features - [Fabric & Forge]

[ETF] Entity Texture Features - [Fabric & Forge]

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Random texture feature doesn't work properly with biomes.#

NebulaGH opened this issue ยท 5 comments

commented

For some reason, I can't have biome names labeled as "CherryGrove" or "SoulSandValley" and I have to have them written like "Cherry_Grove" and "Soul_Sand_Valley" the only reason why I see it as a problem it doesn't work like that for normal Optifine.

I tried seeing if it would work with ETF alone, without any biome name changes, and it made no difference.

Is there any thing I could do to not have to change the names for all of the biomes?

  • Minecraft version: [1.20]
  • ModLoader: [Fabric]
  • ETF Version: [4.4.4]
commented

https://minecraft.fandom.com/wiki/Biome#Biome_IDs

This list of names should work in both, you are talking about "snake_case" and "CamelCase" etf supports all snake case and some camel case and should support all next update

"Cherry_Grove" should work in optifine if it's all lower case

commented

It did, thank you very much! <3

commented

Gonna keep this open until I expand camel case support

commented

alright, sounds good

commented

resolved in version 4.5.0