[ETF] Entity Texture Features - [Fabric & Forge]

[ETF] Entity Texture Features - [Fabric & Forge]

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[SUGGESTION] "Tweak Emissive Intensity"

Closed this issue ยท 2 comments

commented

Describe your suggestion...
Allow emissive pixels to be tweaked in intensity using the alpha channel. i.e. "glowing eyes" shouldn't be fullbright but rather slightly lit

Does another mod also do this?
Not on a per skin basis.

Does OptiFine do this?
No.

commented

this should technically already work like you expect, though it will not interact nicely with the bright render mode or with shaders while the emissive fix settings are enabled

commented

This can also be approximated by darkening the emissive texture