[ETF] Entity Texture Features - [Fabric & Forge]

[ETF] Entity Texture Features - [Fabric & Forge]

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[BUG] Trying to use the wrong emmesive texture for CEM horse replacement

Closed this issue ยท 1 comments

commented

When using a Optifine CEM replacement for horses with random variants using EMF, ETF appears to be trying to use the unmodified horse texture files; the models render the correct texture (including variants), but emissive textures don't load.

This is the output from the debug log:

[08/10/2023 20:14:04 PM]  - Texture: ETFTexture{texture=minecraft:textures/entity/horse/horse_white.png, emissive=false, patched=false}
[08/10/2023 20:14:04 PM] Entity cache size: 134
[08/10/2023 20:14:04 PM]  - Original spawn state: null
[08/10/2023 20:14:04 PM]  - OptiFine property count: 0
  • Minecraft version: 1.20.1
  • ModLoader: Fabric
  • ETF Version 4.5.1
  • EMF 1.0.2

WoofHorse.zip

commented

should be fixed in emf 1.2 and further stabilised with the next update not yet released