[ETF] Entity Texture Features - [Fabric & Forge]

[ETF] Entity Texture Features - [Fabric & Forge]

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[BUG] Thermal Blitz textures wonky with ETF installed

generikb opened this issue ยท 5 comments

commented

Thermal's Blitz mob's textures get wonky when aggro'd

image

only happens when ETF installed. thanks!

  • Minecraft version: 1.20.1
  • ModLoader: Forge
  • ETF Version 4.6.1
  • Does the issue persist with only ETF installed? Yes
  • Have you checked the FAQ in the Readme, or Discord, to see if it is a known issue?
commented

this is from Team CoFH's thermal series mods correct?

is there a resourcepack applying any random or emissive textures to this mob, or is ETF causing this by itself?

I will see if ETF 5.1 fixes this once it is brought to 1.20.1, if not i will action this then.

commented

Hi Traben!

Yes correct, it's the Blitz mob from Thermal

I don't have any resource packs that specifically touch this mob, although I do have a few installed for randomizing textures for vanilla mobs such as skeletons, zombies, cows, etc. Would you like me to test this with those resource packs removed, just to make sure?

commented

That would help, it will also be interesting to see if it still occurs with the random texture setting disabled.

The most helpful thing would be a screenshot of the debug printout that occurs when you set ETF's "Debug logging mode" setting to "CHAT" and right click this mob. The setting should be under "misc settings" in 4.6.1

As well as a copy of the game log if possible, though I doubt it will show anything for this situation.

I have just pushed a beta update (v5.1) for 1.20.4 that i hope to backport to 1.20.1 soon and will then be able to adress this issue

commented

2024-01-01_13 46 19

this appears to be resolved with etf 5.1

image

commented

excellent thank you very much!