[ETF] Entity Texture Features - [Fabric & Forge]

[ETF] Entity Texture Features - [Fabric & Forge]

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[BUG] RPG series mod incompability (AzureLib)

Kaizuto opened this issue ยท 4 comments

commented

Describe the issue

Bug(?): With ETF, the rpg series armor(s), including spellbladenext, can't be renderered properly when on worn by entity, causes crash on client when on server

Log:
Armor worn by player: https://mclo.gs/docR01f
Armor worn by armor stand: https://mclo.gs/dArdJUY

Steps to produce:

  1. Join server
  2. Have a entity wear said armor
  3. leave server
  4. Join again
    or
  5. Join server
  6. Have an entity wear said armor
  7. tp somewhere
  8. leave server
  9. Join again
  10. tp to the entity's area

Quoting the AzureLib dev from discord:
image

  • Minecraft version:1.20.1
  • ModLoader: Fabric
  • ETF Version: 5.0
commented

Hope we get an update soon.
The game is quite plain without it.

commented

there is a dev build in my discord now that should fix this and also has an option to disable armor features it should be out within the week on cf and modrinth etc.

commented

let me know when you dropped the update

commented

some changes are planned for how armor is handled by etf, this fix wont be next update but i will try and have a toggle for disabling armor with etf in the next update