[ETF] Entity Texture Features - [Fabric & Forge]

[ETF] Entity Texture Features - [Fabric & Forge]

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[BUG] Armor stand in smithing table GUI doesn't variate texture when it should

Thanos1716 opened this issue ยท 2 comments

commented

Describe the issue

  • What happened? When opening the GUI of a smithing table, the armor stand rendered by Minecraft has the vanilla texture applied rather than the ETF texture override. This is in contrast to Optifine which varies both the model and texture in the GUI.
  • What were you doing when it happened? Incorporating this fix into Pixel Consistency and I noticed it (may it haunt your nightmares >:) ).

Resource pack:
example-armor-stands.zip

Screenshots
Optifine:
2024-01-18_17 10 44

ETF + EMF:
2024-01-18_17 09 08

Your setup: (please complete the following information):

  • Minecraft version: 1.20.4
  • ModLoader: Fabric
  • ETF Version 5.2.1
  • Does the issue persist with only ETF installed? Yes (plus EMF, Fabric API and Mod Menu)

Additional context:
I've been meaning to rework a lot of the models/textures in my pack anyway, so this shouldn't affect me for long, but thought it was worth tracking anyway

commented

hmm still occurs with the latest versions, will be something to address in emf though

commented

Pretty sure the model does vary, but the texture doesn't (OptiFine varies both), so I figured it was an ETF issue