[BUG] "Problems of emissive of Strawstatues with IRIS"
SebSemos opened this issue ยท 2 comments
Describe the issue
- Using emissive texture in a ressource pack modifying strawstatues with Iris bring two problems:
-
Emissive of frist layers in the skin is randomly applyed or not (restarting the game might make work statues that were not working, vice versa.)
First layer can also blink depending of the angle of view
if a texture is emmissive tho, it seems to be ok for each other statue using it -
Emissive on second layer seems to work all the time
Having shader enabled or not doesnt't seem to matter
Screenshots
example pack (random texture or you can name statue in the style tab to get specific texture):
strawstatuees test.zip
Your setup: (please complete the following information):
- Minecraft version: [e.g. 1.20.1]
- ModLoader: [fabric]
- ETF Version [e.g. 5.2.1]
- Does the issue persist with only ETF installed? WIthout Iris It seems to work fine.
- Straw statue is latest release, 8.0.2, Iris is 1.6.11(latest for 1.20.1)
the same with ETF 6.0.1 and the latest iris?
does it work if you make the underlying texture transparent in those pixels?