[BUG] "the skin texture layers are bugged"
SomeRandomSloth opened this issue ยท 1 comments
please make sure you are using the latest ETF version before submitting an issue, you might also find a dev build
fixing this issue already on my discord https://discord.com/invite/rURmwrzUcz in the #dev-blog channel
Describe the issue
- What happened? [player skin layer texture are broken]
- What were you doing when it happened? [playing multiplayer, single-player]
- Does this issue also occur with OptiFine? [I don't know i'm using sodium]
- it seems like the player skin layers are moved out of sync and disconjointed
output-log/ [Render thread/WARN]: [EMF]: no part found for: [cloak.tz] in [player.jem]. Available parts were: {head:EMF_head:EMF_Created_by_FreshLX_for_Fresh_Animations:EMF_Adapted_for_player_by_Traben, head:headwear, body:EMF_body, left_pants, EMF_left_pants, root, EMF_jacket, EMF_left_sleeve, jacket, left_leg:left_pants, EMF_right_arm, right_arm:right_sleeve, head:EMF_head, body, EMF_Animations_edited_by_Ithan, EMF_left_leg, head, head:headwear:EMF_headwear, left_sleeve, EMF_left_arm, left_leg:left_pants:EMF_left_pants, right_leg:right_pants, left_arm:EMF_left_arm, body:jacket, EMF_head, left_arm:left_sleeve:EMF_left_sleeve, right_arm:right_sleeve:EMF_right_sleeve, right_leg:EMF_right_leg, EMF_body, EMF_Adapted_for_player_by_Traben, head:EMF_head:EMF_Created_by_FreshLX_for_Fresh_Animations:EMF_Adapted_for_player_by_Traben:EMF_Base_pack_by_BoZo_Xo2_n_CoolRanchChris, left_arm, EMF_right_leg, head:EMF_head:EMF_Created_by_FreshLX_for_Fresh_Animations, right_arm:EMF_right_arm, left_leg, EMF_right_sleeve, left_leg:EMF_left_leg, right_leg:right_pants:EMF_right_pants, right_pants, EMF_headwear, EMF_Created_by_FreshLX_for_Fresh_Animations, body:jacket:EMF_jacket, head:EMF_head:EMF_Created_by_FreshLX_for_Fresh_Animations:EMF_Adapted_for_player_by_Traben:EMF_Base_pack_by_BoZo_Xo2_n_CoolRanchChris:EMF_Animations_edited_by_Ithan, EMF_Base_pack_by_BoZo_Xo2_n_CoolRanchChris, right_leg, right_arm, headwear, right_sleeve, left_arm:left_sleeve, EMF_right_pants}
[18:04:22] [Render thread/ERROR]: [EMF]: Variable [cloak.tz] not found in animation [cloak.ty] of model [player.jem]. EMF will treat the variable as zero.
[18:04:22] [Render thread/WARN]: [EMF]: no part found for: [cloak.tz] in [player_slim.jem]. Available parts were: {head:EMF_head:EMF_Created_by_FreshLX_for_Fresh_Animations:EMF_Adapted_for_player_by_Traben, head:headwear, body:EMF_body, left_pants, EMF_left_pants, root, EMF_jacket, EMF_left_sleeve, jacket, left_leg:left_pants, EMF_right_arm, right_arm:right_sleeve, head:EMF_head, body, EMF_Animations_edited_by_Ithan, EMF_left_leg, head, head:headwear:EMF_headwear, left_sleeve, EMF_left_arm, left_leg:left_pants:EMF_left_pants, right_leg:right_pants, left_arm:EMF_left_arm, body:jacket, EMF_head, left_arm:left_sleeve:EMF_left_sleeve, right_arm:right_sleeve:EMF_right_sleeve, right_leg:EMF_right_leg, EMF_body, EMF_Adapted_for_player_by_Traben, head:EMF_head:EMF_Created_by_FreshLX_for_Fresh_Animations:EMF_Adapted_for_player_by_Traben:EMF_Base_pack_by_BoZo_Xo2_n_CoolRanchChris, left_arm, EMF_right_leg, head:EMF_head:EMF_Created_by_FreshLX_for_Fresh_Animations, right_arm:EMF_right_arm, left_leg, EMF_right_sleeve, left_leg:EMF_left_leg, right_leg:right_pants:EMF_right_pants, right_pants, EMF_headwear, EMF_Created_by_FreshLX_for_Fresh_Animations, body:jacket:EMF_jacket, head:EMF_head:EMF_Created_by_FreshLX_for_Fresh_Animations:EMF_Adapted_for_player_by_Traben:EMF_Base_pack_by_BoZo_Xo2_n_CoolRanchChris:EMF_Animations_edited_by_Ithan, EMF_Base_pack_by_BoZo_Xo2_n_CoolRanchChris, right_leg, right_arm, headwear, right_sleeve, left_arm:left_sleeve, EMF_right_pants}
[18:04:22] [Render thread/ERROR]: [EMF]: Variable [cloak.tz] not found in animation [cloak.ty] of model [player_slim.jem]. EMF will treat the variable as zero.
Your setup: (please complete the following information):
- Minecraft version: [e.g. 1.21.4]
- ModLoader: [fabric]
- ETF Version [e.g. 6.2.9]
- Does the issue persist with only ETF installed? [no]
- Have you checked the FAQ in the Readme, or Discord, to see if it is a known issue?