Emissive trident doesn't work properly in emissive resource pack
EGOIST1372 opened this issue · 4 comments
Emissive trident doesn't work properly in emissive resource pack.
It works when you hold it in hand but it stops glowing in item frame or when you drop it.
ETF only does the emissives and variations for the thrown and held trident entities, you will need the continuity mod's 2.0 update for emissive items and blocks.
ETF for entities and entity models & continuity for blocks and regular items, are both required for you have everything emissive
Oh ok but I already have continuity 2.0 for 1.19
So I need to report it in continuity's github right?
…On Sat, Jun 18, 2022, 12:31 Traben ***@***.***> wrote:
ETF only does the emissives and variations for the thrown and held trident
entities, you will need the continuity mod's 2.0 update for emissive items
and blocks.
ETF for entities and entity models & continuity for blocks and regular
items, are both required for you have everything emissive
—
Reply to this email directly, view it on GitHub
<#71 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AUULT6764BB2PQMUGXQWUOLVPV653ANCNFSM5ZCCUZYQ>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>